Kevin Magnussen says it’s humorous that he’s now free to race much more aggressively than previously on the Singapore Grand Prix, having served a one-race ban final weekend.
Oliver Bearman changed Magnussen at Haas in Baku as a result of the Dane had collected 12 penalty factors inside a 12-month interval, resulting in an automated race suspension. The ultimate two factors had been earned by gentle contact when attempting to overhaul Pierre Gasly in Monza, however with simply seven rounds remaining and a clear license after the ban, Magnussen says he gained’t change his strategy.
“You get punished, and then you definitely come again, and also you’re like all able to f**ok s**t up now!” Magnussen stated. “It’s humorous how that works.
“In a approach, it hasn’t actually affected me. I feel with these factors, it was annoying to have the information that the following time something occurs, there’s a race ban. It’s good to know that’s not an element anymore. However I truly don’t assume it has affected me in how I’ve pushed. I’ve actually tried to say, ‘Look, I have to crack on right here, and no matter occurs, occurs.’
“I don’t assume it’s going to alter something. In that second in Monza, in all of the battles I’ve had, I’ve by no means discovered myself pondering, ‘Oh, I should be cautious right here, in any other case I get a race ban.’ In these races earlier than Baku, earlier than the race ban, I didn’t give it some thought.”
Magnussen was additionally vital of the best way the penalty factors system punishes drivers who would possibly make errors once they try to struggle on monitor, as he feels it’s going to discourage arduous racing.
“My very own opinion is it’s not an amazing state of affairs for F1, I feel, to limit racing in that approach. It feels dangerous when the game you like a lot adjustments in a approach you don’t admire,” he stated. “I like arduous racing, and I feel that’s a giant a part of the fantastic thing about motorsport, is the battles. The on-the-limit-and-slightly-over, that stability between going barely over and underneath the restrict is what makes your race.
“For the time being, it appears like they’re punishing ridiculous issues. Personally as a Components 1 fan, I’d prefer to see the game open up once more and permitting the good racing that may be seen on-track.
“The penalty factors factor is… a barely unusual one. Possibly it could be higher to type of give race bans for terribly harmful driving, or for a particular incident, and never like accumulate. As a result of it may well get into conditions the place you get punished tougher than others as a result of, like in my case, I got here into the season with zero factors, collected all of them, after which I knew the remainder of the season that none of those factors had been working out.
“I truly obtained punished tougher due to not having had any factors final 12 months. So in a approach, I ought to have gotten some factors final 12 months!
“However I simply assume it’s a really complicated factor. So for me to take a seat right here and say, ‘We should always do that, this and this, and that will be the precise approach ahead,’ could be very tough. I’ve raced in IndyCar, I’ve watched the races on tv, and I feel they’ve it going over there. They’ve incredible racing. The drivers are respectful to one another. They’re left with that accountability of their arms, and I feel that works.
“It needs to be robust, and these vehicles are put on-track with the information that they may get broken, and in the event that they do, the driving force that damages the automotive, he will get penalized naturally.
“I feel the one factor that’s completely different in Components 1 to IndyCar are the tracks. The tracks will not be nice for racing, with all this monitor limits stuff — I obtained all my penalty factors just about for monitor limits. On the finish of the day, I feel that’s type of silly, to be just a few centimeters out of a white line and find yourself with a race ban due to that, it’s not the game I really like.”